Studies:
Please keep all your images, scans, and animations under 1 MB and store on a floppy
disk or in your RCS Account and place on the Lab Scratch folder "KR Class" for
presentation.Jan 26 #1:
A Scan: scan one of the following: a photograph, a body part, an object, an insect, a
drawing, a painting or anything else you can think of. The idea here is to think about
what happens when a physical image or object is translated into the digital realm. What
occurs when reflected light is transformed to transmitted light? What kind of digital
artifacting is acquired? How does this add to or subtract from your "original"?
Have you created a "cameraless" photograph bypassing the camera when you
directly scan objects? Print the results. Think about what happens as your image is
translated into a digital print.
Feb 2 #2: Image Processing: scan
an image, then use as many or as few tools and filters as you would like. Crop, copy and
paste elements. Print the results. What has happened? Is the original image still
"there" or by processing how has it been altered? Has it been over processed?
Can you use techniques for expression and not just because they are there - are you
starting to learn self discipline in effects usage? Can you think about ways in which
processing may enhance your image and help in communicating your message?
Feb 9 #3: Montage and Composition:
using the montage techniques you have learned to alter or composite photographic images,
place 2 or more of your photographic images together. What happens? How does this alter
the context and meaning of each image and what, if any, new dialog emerges?
Feb 23 #4: Truth: scan a
photograph and using the tools and techniques you learned in class alter its truthfulness
or veracity. You can make this seamless or obvious, depending on what you wish to
communicate and what visual cues you choose to include. You could place your head on other
body or do the opposite. What have you discovered during this process? Would you continue
to believe in a photograph as admissible evidence in a court of law?
March 2 #5: Still Motion: digitize
a few frames from a videotape you have made and make 3 still images from the motion. Print
the resulting images. What happens? How do you feel about the translation from motion to
still imagery?
March 23 #6: In-Between: using the
techniques of inbetweening animation in Director move something from point a to point b.
Remember, "to animate" means to "give life to".
March 30 #7: Bounce: bounce
something. Think about velocity, impact, and the physics of materials in motion.
April 6 #8: Interact: create a
short study where a viewer/user interacts with something.
Final Project:
April 13 Transformation: Using the digital tools and techniques you have learned in
class and the basic elements of artmaking (composition, perspective, light, color,
proportion, form, etc.) create a transformation. This can be a series of digital
photographic prints, a series of small digital sketches, an animation or interactive work
or web project. Linear, lateral, random, are all viable modes. Transformations exist in
burning, building, breaking, growing, etc.
If you have any questions at any time about your
work please speak with me.
A portfolio of the short studies will be required
consisting of 5 prints and a HD/DS floppy disk containing your inbetween, bounce and
interact studies.
Your final project can be in any format, but
consider disk space and limited lab conditions. A copy of your final project will be
placed on ZIP for future reference.
Important Tips:
Always back-up your work frequently, that is, every time you make
something you think is worth keeping. Systems crash when least expected and you could
loose all your work. It is a good idea to make three backups (on different disks) as
storage media are sometimes unstable.
General: Please keep in mind that
manuals are for use in class and lab. They are not to be removed. They are very useful as
reference guides. Try not to batter or deface the equipment in any way or lose files and
folders belonging to our class or other classes. Please report lab problems to me in class
or lab staff during lab times immediately. Please follow the guidelines for working in
each Studio very carefully as you will be held personally responsible for problems you
incur.
Always save onto your zip, Jazz or into your
RCS account as files left on the hard drive will be removed.
Also, please keep in mind the highly
addictive aspects of working with computers. Many people loose track of time and later
wonder why they have severe back, neck and eye problems. It is a good idea to take a rest
every 15 to 20 minutes. Look up or beyond your computer or, better still, at a long
distance to relax your eyes. Take a walk or stretch. Fatigue can lead to frustration. Stay
in touch with your body's needs. Working with computers can at times be frustrating.
Before having a breakdown, take a break.
Recommended Readings:
Maxwell, Delle. "The Emperors New Art?" In Computers in Art &
Design. Isaac V. Kerlow, ed. New York: ACM, 1991.
Postman, Neil. Technopoly: The Surrender of Culture
to Technology. New York: Vintage Books, 1993.
Mitchell, William J. The Reconfigured Eye.
Cambridge, Mass.: The MIT Press, 1992.
Vitz, Paul C. & Arnold B.Glimcher. Modern Art
& Modern Science: The Parallel Analysis of Vision. New York: Praeger, 1984. |