Perspective
visual systems by which an
illusion of depth is created by either linear or aerial/atmospheric means, on a
two-dimensional surface, and usually organized from a single point of view.
Perspective becomes considerably more complicated when it involves more than
one vaniship point, more than one eye-level. It has been for some one of the
chief criterion of excellence in Western art for many centuries since its laws
were codified during the Renaissance.



http://en.wikipedia.org/wiki/Perspective_%28visual%29
http://en.wikipedia.org/wiki/Perspective_%28visual%29
Relevant
Types of Perspective
* Pre-Renaissance
* Renaissance – linear
* Non Western perspectives:
* Chukchi People

* Chinese (Axonometric) not based on optical
principles, no vanishing point. Parallels reality, height width and length true
to scale of reality.
Axonometric
or planometric as it is sometimes known is a method of drawing a plan view with
a third dimension. It is used by interior designers, architects and landscape
gardeners.
Axonometric
works by drawing a plan view at a 45 degree angle with the depth added
vertically. All lengths are drawn as their true lengths unlike when you use
oblique. This gives the impression that you are viewing the objects from above.


RPI
campus map:
http://www.rpi.edu/virtual_tour/RPI_Campus_Map.pdf
Scenarios not subjects scrolls: revealing and concealing narratives, taking the viewer through an experience in space and
time, continuous and seemless visual image.

http://www.compuphase.com/axometr.htm
* Isometry: technique adopted from
Chinese perspective and European geometry, no distortion to the object
portrayed. CAD.

* African: certain cultures within
* Egyptian: two dimensional wall
surfaces showing 3d life experiences.
Torso facing viewer, feet and legs and face in profile to help in recognizing
the figures.

http://www.shira.net/ancient-scenes.htm
*
Forced perspective: 17th century Baroque architecture Palazzo de Spada,
*
Aerial Perspective and the “Other Worldly”

* Multiple Perspectives
* Surveillance & Videotape
People
Cringed, but 12 Cameras Never Blinked Dan Barry chronicles a crime as
viewed later from 12 Surveillance Cameras; the earlier edition headline read:
"On Videotape, A Bronx Ballet Turns Tragic" The link is Times Select,
but you can view the videotape w/DB's narration.
"TWELVE
security cameras bear witness at the
Gaming:
See Civi
http://www.thunderboltgames.com/news/viewnews.php?nid=1230
Project Eden is an action-adventure game along the lines of Tomb
Raider. Earth's severe overpopulation has fostered the growth of towering
mega-cities, each inhabited by millions of humans. In these giant human hives,
only the rich feel the rays of the sun and breathe the cleanest air. The city's
condition declines as its levels descend. Below the slums is an underworld of
criminals, cultists and worse. Players control a team of four members of the
UPA (Urban Protection Agency). The team investigates problems at the "Real
Meat" factory, where technicians sent to repair the machinery are
missing....

Machinima
sarahammond-end.avi