Game History Links
The History of Gaming & Game Information
The Origins of Toys & Games:
The Online Guide to Traditional Games - History and Useful Information
links to many games.
The History of Board Games
very brief description
I think this is the one that you had, just in a new home.
The Royal Game of
The History of Chess
The History of Backgammon
The History of Mancala
The History of Playing Cards
The History of Go
The History of Cribbage
The History of Dominoes
The History of the Yo Yo
History of Monopoly
The History of the Olympic Games
Mathematical games and recreations
Video Game History
VIDEOTOPIA explores humanity's first giant leap into interactive electronic media - - the videogame. As the industry grew, its influence on developing technologies grew as well. The goal of this exhibition is to communicate the dramatic impact these games have had on our lives and our culture.
Understanding this often overlooked technology is necessary if we are to make informed choices about the evolving uses of computers and videogames -- today, and as they develop with the technology of the future. VIDEOTOPIA explores such areas of relevant cultural influence, in addition to the science and applied technology behind the games. Videogames are largely responsible for the widespread acceptance of computers by the public. The exhibits and displays in VIDEOTOPIA communicate the impact these games and their technology have had on our culture. A walk through VIDEOTOPIA engages each visitor in the worlds that support the worlds of virtual reality, videogames, artificial intelligence, and computers. Three areas of exhibits explore the artistry, technology, and human experience of interactivity.
VIDEOTOPIA was born out of the desire to teach and entertain, to enlighten as well as preserve.
games of a people reveal a great deal about them." -
don't believe anyone ever expected videogames to have such a fundamental impact on our society in
so many areas. [They] have become
an integral part of the fabric of American life, changing the way we think, the way we learn, and
the way we see the future."
-Dr. Christopher Geist, Chair of
the department of Popular Culture at
Role Playing Games
History of RPGs
The Playful World