Graduate Programs

The electronic arts academic programs offer individuals the opportunity to explore and create new work using the full range of electronic media.  Students' projects vary widely, and wildly, developing research and art practice in areas including social activism, gaming, bioart, documentary video, immersive environments, performance art and more.  Our alumni have careers in academia, industry, and are active artists in the field.


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Imagining a Human Future in the Context of AI: Arts-Animated Research at the BMO Lab
April 1, 2020 4:00 PM
EMPAC Studio 2

David Rokeby, inaugural director of the University of Toronto’s BMO Lab for Creative Research in the Arts, Performance, Emerging Technologies and Artificial Intelligence, presents a lecture funded by the Volmer Fries Endowment on collaborative research in the arts and artificial intelligence.