BS in Electronic Arts

BS in Electronic Arts 

The BS degree in Electronic Arts provides a foundation for students who aspire to careers as practicing artists in the Digital Age.

The Bachelor of Science in Electronic Arts (EARTS) degree is designed to support either a single­ or dual ­major option. It is intended for students who want to critically and creatively explore the arts at the intersection of the humanities, and the physical, computational, engineering, and social sciences.

Situated within the context of a premier technological university, the EARTS program offers a unique environment in which to investigate art and technology in relation to a broad range of disciplinary practices.

The Rensselaer campus is located within a thriving community of technological innovation. On campus resources include the Experimental Media and Performing Arts Center (EMPAC), the Center for Deep Listening (CDL), the CRAIVE Lab, and the Emergent Reality Lab (ERL). In close proximity are established art and cultural centers such as The Sanctuary for independent Media, Williams College, Massachusetts Museum of Contemporary Art (MASS MoCA), Dia: Beacon, Bard College, and Bennington College. Boston, New York City, and Montreal are within three hours drive.

Applicants are expected to submit a written statement of intent describing their interest in the program, and if a dual, how it relates to their other major of study.

 

B.S. EART Template

All majors in EARTS take a total of 44 credits:

12 credits of Foundation courses

  • 8 credits of Studio Course Options
  • 4 credits of History/Theory Course Option

8 credits of Senior Thesis

24 credits of electives that allow students to concentrate in one of five Focus Areas:

  • Animation & Algorithmic Art
  • Integrated Visual Art
  • Sonic Arts
  • Video, Performance & Social Practice
  • DIY (Do It Yourself)

 

Electronic Arts B.S. Portfolio Requirements

1)  Letter of Intent:  One–three paragraphs.  Describe your interest in the major, why you would like to enter the program and what our goals are. List any relevant experience, including courses you've taken, programs you have participated in and projects you have completed.

2)  Portfolio: Examples of 3-5 original works representative of the program: Physical or digital works, creative writing, still images, multimedia projects, animations, videos, or other work that demonstrates your creative abilities and artistic perspective. This may also include computer programming work that showcases originality and problem-solving ability.

3)  Portfolio Description Sheet: This can be attached to the application materials document as the last page of the pdf, or imbedded within the portfolio. Include a list of items in the portfolio.  For each item, list:

  • Medium (such as “painting”, “3D animation”, “videogame”, “program”)
  • Year created
  • For collaborative projects, list your role and responsibilities on the team

4)  Optional supplemental materials:  Any other materials that would help your application, including faculty references, recommendation letters, or other materials.

 

Incoming Students (Freshmen and External Candidates): 

Rensselaer strongly recommends that you use the online portfolio system to upload your portfolio with digital files. The online portfolio system supports the following formats for each genre: 

  • Images (5MB each: jpg, png, gif)
  • Videos (60MB each: mov, wmv, flv)
  • PDF (10MB each: pdf)
  • Audio (10MB each: mp3) 

 

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