This studio/seminar consists of longer projects with atten- tion to concept, process, and finish. The student will either work individually or as a member on a team and be expect- ed to have a vision or concept they are driven to create. Some possible topics covered may include virtual envi- ronments, advanced shader networks, MEL, compositing, non photorealistic rendering, 3-D graphics programming, game engines, or motion capture. Prerequisites: ARTS- 4070 or permission of instructor. Spring term annually. 4 credit hours
This is not an official course listing. The official Institute course catalog can be found
here.
Transitland: Video Art from Central and Eastern Europe 1989 - 2009
Boryana Rossa (Ph.D. candidate) and Oleg Mavromatti's work included in selection of 100 video works.